Category Archives: Emerging Technology

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Imagining the Future with China: A Report of a Study Abroad Course

Riding on a train that whistled 217 miles per hour, sitting in a car that solely relied on solar power, wandering in a bookstore that had no cashiers on site, and viewing a trading system without currency and government involvement. Those were some of the adventures 13 students from DePaul experienced this winter break in a study abroad course called “Imagining the Future with China.”

Pairing “China” with “the Future” is an interesting idea. For a long time, China had been characterized by its ancient history and deeply rooted culture. It is one of the four most ancient civilizations in the world. It has a history of over five thousand years. Its cultural heritage has descended through eleven dynasties. It was not until two decades ago that China started to catch up on economic development. There are plenty of data to show its growth, but as a non-economist and someone who cannot handle numbers, I would use this GDP graph to demonstrate China’s astonishing takeoff:

China GDP Growth
China GDP Growth from 1960 to 2017 (https://data.worldbank.org/indicator/NY.GDP.MKTP.CD?locations=CN)

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Preparing for the Future When the Virtual is so Real

PS4 gaming consoleLike any mom of teens, I am trying to pull my 13-year-old son away from his game console and get him to try something that I think would benefit him for his growth—something like reading!

“But books are history,” Grant claimed. “And this…” he tilted his head toward the screen with his hands still fixated on the bat-shaped controller, “is the future.”

But, Grant, you see, history is…

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READY STUDENT ONE? Risks and Rewards of VR and AR in the College Classroom

While I’ll beg your forgiveness for the obvious hype-train connection in my title to the release of the film READY PLAYER ONE, the film does raise many questions about the future of Virtual Reality (VR) and Augmented Reality (AR). For me, this question often comes up in the context of VR and AR in education, since my work as an Instructional Designer often means looking at new technologies that could change the way we go about the task of learning and teaching. Our office recently started a working group together with partners across the university to begin exploring what VR and AR in education could look like.

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